Adapt
Our entry to the Game Makers Toolkit Game Jam 2019.
Controls
WASD to move
Mouse to aim
Left Mouse Button to attack
Right Mouse Button to roll
E to pickup weapon
Status | In development |
Platforms | HTML5 |
Release date | Aug 04, 2019 |
Author | tedski999 |
Genre | Action, Fighting |
Made with | Unity |
Tags | Boss battle, Game Maker's Toolkit Jam |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Comments
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it is fun, i tried most of the weapons, but after a while it just becomes repetitive.
It seems like the weapons don't do any damage. Hits do seem to be detected (because of this annoying high pitch sound). I tried various weapons, but none of them work. I also don't get any visual feedback when hit or hitting something and weapons don't disappear from the ground when you pick them up (?).
Though the art is nice and I suspect that you spent most of the time on that. Always make sure to have plenty of time to playtest your game, to avoid things like this.
Attempted but didn't succeed. I can't tell if I'm doing damage and none of the weapons seems to do anything. Maybe that's the point..? Gave it a good few mins, but didn't want to continue. Interesting enough art, but the gameplay was just ok at best.